Bandits

Bandits were usually the first enemies you encountered in Leaden Sky (pre-U6), being present in the outskirts of the city where the game began.

They lack heavily in any kind of durability and were easily gunned down with any weapon the player chose, but they were still capable of basic ambushes, throwing frag grenades to flush the player out of defensive positions, and using cover themselves from time to time.

It was possible for them to sometimes appear with ballistic vests strong enough to save them from a decent amount of nearly any caliber of gunfire, but as they wear no helmets they were still easily dealt with via headshots if the player was skilled and quick.

Their equipment comes in the form of fragmentation grenades, military-specification ballistic vests, and an assortment of high power weaponry all of which comes from the same source, a black market arms dealer who acts as a guise for the real supplier, the Mercenaries.

Some bandits, despite their incredibly powerful arsenal, will opt to use makeshift weaponry which was seen with certain bandits who would use lead pipes as melee weapons and would charge towards the player.

They are divided into several disparate groups with many of them having some form leadership, but they are heavily disorganized as a whole with no alliances between groups to speak of and gangs among them seemingly having no particular individual goals that would logically differentiate them.

Dropped Items

 * Ammo
 * Pistol, Shotgun, Combat Rifle or Pipe

Trivia

 * Bandits have been confirmed to be predominantly made up of the immigrants from the United States of America and Germany after both countries were struck particularly hard by the Mercenary forces and forced to evacuate the civilians from their respective nations.


 * In Update 5, bandits were given a random chance to spawn with ballistic vests which can allow them to withstand multiple rounds from several different firearms without dying, however the .50 BMG anti-materiel rifle is always capable of killing them in one hit regardless of their armor, and as bandits don't wear helmets their heads remain completely exposed and thus vulnerable to lethal shots even from handguns.
 * Their removal is only confined to the game, and they still exist in the lore itself